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So I just got Wolf and didn't know if anyone else already had theirs or not.

I'd post a video but Im without a camera so.....;_;

Here are some results from some battles with Pegasis:

Wolf D125B vs Pegasis 105F

Round 1
Launched 1st: Pegasis
Winner-Wolf by outspin

Round 2
Launched 1st: Wolf
Winner-Pegasis by ring out

Round 3
Lauched 1st: Pegasis
Winner-Pegasis by ring out

Round 4
Lauched 1st: Pegasis
Winner- Pegasis by ring out

Round 5
Lanuched 1st: Pegasis
Winner- Pegasis by ring out

Round 6
Launched 1st: Pegasis
Winner- Pegasis by ringout

Round 7
Launched 1st: Pegasis
Winner- Wolf by outspin

Round 8
Launched 1st: Wolf
Winner- Pegasis by ring out

Round 9
Launched 1st: Pegasis
Winner-Wolf by ring out

Round 10
Launched 1st: Wolf
Winner- Pegasis by ring out

Finale results

Wolf- 3/10

Pegasis- 7/10
This isn't surprising. I'd like to see some tests done with LeoneD125B or PegasisD125B.

Thanks for doing this though!
What MFB do you own?

Could you do PegasisD125D vs Bull105F?
While I haven't done much launch testing, I got mine today as well and am rather pleased with its design. The D125 ring fit with Wolf Wheel is very snug, which is probably why it wasn't readily apparent in the promo photos. The fact that it lies flush with the Wheel seems slightly counter-intuitive though. At that placement, it's really not doing much of anything to move the centre of gravity outward. On other Wheels, yes, this is the case, as there is a gap between the bottom of the Wheel and the Track's ring. It seems this was specifically designed with customisation in mind, which makes me rather pleased.

On to the Wheel. While clearly it suffers from versatility in being denied Left Spin potential, it's right spin defensive capabilities shouldn't be underscored. There are literally 2 points, opposite each other, that an opponent could potentially catch with an attacking protrusion. Literally every other point on the ring will simply slide right off of an opponent's strike. As long as this Wheel is put at an equal or lower track level as it's opposing blade, it's got a huge defensive advantage. Granted, defense isn't exactly the best tactic in this game, but for those of us with faster, stronger rip speeds, this could be highly advantageous. I'm eagre to hear other's initial impressions.
Spinster, why would the vertical placement of the ring affect its ability to move the focus of weight away from the center of the axis? It will still do this regardless of how close it is to the wheel. Its vertical placement will affect where the center of gravity is, but it will affect where it is vertically. The center of gravity of a Beyblade is always in the middle, but it can be further up or further down. Correct me if I'm wrong, but I don't think you can move the center of gravity "outwards" with a ring unless one side is heavier than another, which wouldn't really work out too well.

Also, I don't know what you mean by "defense isn't the best tactic in this game". Do you mean MFB or Beyblade in general? Because, to be honest, defense has always been a very powerful strategy and it should be used by all advanced Beybladers. Defense is not an option in MFB right now because the nature of MFB is extremely aggressive. Once more defensive parts are released, especially grip parts, defense will become much more strategically pronounced.
I do have to agree with Evan on this one, due to Metal Fight's horrendous recoil defense really shouldn't be used at this point.
(Oct. 07, 2008  3:41 PM)Anubis Wrote: [ -> ]Also, I don't know what you mean by "defense isn't the best tactic in this game". Do you mean MFB or Beyblade in general? Because, to be honest, defense has always been a very powerful strategy and it should be used by all advanced Beybladers.

I cannot think of any situations in which Defense is better than any other play style, and is generally worse.
(Oct. 07, 2008  9:24 PM)Bey Brad Wrote: [ -> ]
(Oct. 07, 2008  3:41 PM)Anubis Wrote: [ -> ]Also, I don't know what you mean by "defense isn't the best tactic in this game". Do you mean MFB or Beyblade in general? Because, to be honest, defense has always been a very powerful strategy and it should be used by all advanced Beybladers.

I cannot think of any situations in which Defense is better than any other play style, and is generally worse.

How so? Compact is one of the best types of play, and can beat most attack types.
Compact isn't Defense. Chocked_2
(Oct. 07, 2008  9:37 PM)Bey Brad Wrote: [ -> ]Compact isn't Defense. Chocked_2

I'd consider it defense. It has central weight, and doesn't move around a lot...
(Oct. 07, 2008  9:39 PM)Evan Wrote: [ -> ]
(Oct. 07, 2008  9:37 PM)Bey Brad Wrote: [ -> ]Compact isn't Defense. Chocked_2

I'd consider it defense. It has central weight, and doesn't move around a lot...

You can consider it whatever you want, Compact isn't Defense.

And so what if it beats "most Attack types"? (Debateable, if you have a good enough Attack-type and know how to use it Compacts aren't a problem). Defense beating Attack types isn't anything shocking.
(Oct. 07, 2008  9:35 PM)Evan Wrote: [ -> ]
(Oct. 07, 2008  9:24 PM)Bey Brad Wrote: [ -> ]
(Oct. 07, 2008  3:41 PM)Anubis Wrote: [ -> ]Also, I don't know what you mean by "defense isn't the best tactic in this game". Do you mean MFB or Beyblade in general? Because, to be honest, defense has always been a very powerful strategy and it should be used by all advanced Beybladers.

I cannot think of any situations in which Defense is better than any other play style, and is generally worse.

How so? Compact is one of the best types of play, and can beat most attack types.

Compacts don't usually have high defense though, besides if you're gonna face an attacker, it should mean you're playing in a stadium where they do well in (unless your opponent is an idiot) and with that being the case, compacts don't really stand a chance. Even some of the best defensive combos out there still get beat by attackers in X or Y stadium.
(Oct. 07, 2008  9:24 PM)Bey Brad Wrote: [ -> ]
(Oct. 07, 2008  3:41 PM)Anubis Wrote: [ -> ]Also, I don't know what you mean by "defense isn't the best tactic in this game". Do you mean MFB or Beyblade in general? Because, to be honest, defense has always been a very powerful strategy and it should be used by all advanced Beybladers.

I cannot think of any situations in which Defense is better than any other play style, and is generally worse.

Are you seriously telling me that there are no situations where a different type is not a better choice than Defense? The game isn't just Attack and Endurance. Defense is best used against Attack types. Choose the right defenser against the right attacker and you have the advantage.

I was beaten in the North American Championships because at the time I did not have a Defense type. Had I built one, I would have had a much better chance to win against the attack type player that beat me.

I really hope you don't mean this in general. If you're talking about MFB, with the current parts I understand what you mean. But more defensive parts will make defense a more viable option in the future.


And also Evan compacts are not defense types.
Hmm..I understand now about compacts not being defense, after reading the article. I'm still siding with Anubis on this one.
(Oct. 07, 2008  9:24 PM)Bey Brad Wrote: [ -> ]I cannot think of any situations in which Defense is better than any other play style, and is generally worse.

If we're not talking about Metal Fight Beyblade, are you saying that Defense is not an effective strategy to use in Beyblade? Please clarify.
"And so what if it beats "most Attack types"? (Debateable, if you have a good enough Attack-type and know how to use it Compacts aren't a problem). Defense beating Attack types isn't anything shocking."

So what your saying can also be said for Attack vs. Endurance and Defense vs. Endurance.....this is ridiculous
(Oct. 07, 2008  9:51 PM)Anubis Wrote: [ -> ]Are you seriously telling me that there are no situations where a different type is not a better choice than Defense? The game isn't just Attack and Endurance. Defense is best used against Attack types. Choose the right defenser against the right attacker and you have the advantage.

I was beaten in the North American Championships because at the time I did not have a Defense type. Had I built one, I would have had a much better chance to win against the attack type player that beat me.

I really hope you don't mean this in general. If you're talking about MFB, with the current parts I understand what you mean. But more defensive parts will make defense a more viable option in the future.


And also Evan compacts are not defense types.

Maybe in plastics Defense has some use -- although I personally think that Survival types with defensive parts will fare better -- but since the avent of HMS Defense has been effectively useless. Survival owns TB, Attack owns TBTS.

Obviously you can say "choose the right defenser against the right attacker and you have the advantage," this goes for any Beyblade. However, picking a Beyblade that is so obviously advantageous over the opponent's Beyblade requires a lot of incompetence on their part.

The North American Championships used Hasbro stadiums, which I consider negligible.

(Oct. 07, 2008  10:07 PM)Evan Wrote: [ -> ]So what your saying can also be said for Attack vs. Endurance and Defense vs. Endurance.....this is ridiculous

Not necessarily. There are a lot of Survival types that aren't easily defeated by Attack types. Defense types don't have the Attack or Survival to beat Survival types, so obviously they're doomed in that regard.
Let me restate this, I worded it wrong. You said defense types beating attack isn't shocking, then the same should go for attack types beating endurance, and endurance beating defense.
(Oct. 07, 2008  10:23 PM)Evan Wrote: [ -> ]Let me restate this, I worded it wrong. You said defense types beating attack isn't shocking, then the same should go for attack types beating endurance, and endurance beating defense.

What's your point?

The probability of a Defense type beating an Attack type is much higher than an Attack type beating a Survival type.
Beyblade can't be reduced to a game of Rock-Paper-Scissors. Conceptually, yes, Defense is excellent against attack type beyblades. This is because the concept of a defensive type top is one that can take hits and not be moved. The whole idea is to avoid being thrown out of the stadium. The problem with this is that there aren't an equal distribution of parts in neither quantity or quality with regards to attack types and defense types. There are decent defense-style parts out there, but there are phenomenal attack type parts out there, ones that have no problem overcoming the staying power of the tip of a defensive blade.

In truth, right there lies the core of the problem with playing defensively. A top's defensive capabilities rely too much on the point of contact with the stadium. Whereas an attack type can be strengthened exponentially by adding in strong attack rings, offensive weight disks, and fast moving bases, a defensive type benefits most from the adhesive properties of its tip, and really only gains strength linearly by the removal of catch points on upper components. The nature of the game simply gives defense a handicap that, ultimately, makes it far more worthwhile to focus on attack or survival.
I really can't believe you guys are saying that, but okay. I'm not going to spend a bunch of time trying to explain my point because:

1: It won't work.
2: To be honest not many people in this community have ever worked with defense types very much so I guess I understand.
(Oct. 08, 2008  11:00 PM)Anubis Wrote: [ -> ]I really can't believe you guys are saying that, but okay. I'm not going to spend a bunch of time trying to explain my point because:

1: It won't work.
2: To be honest not many people in this community have ever worked with defense types very much so I guess I understand.

Just because you irrationally love Defense types doesn't mean everyone else has to. Lips_sealed
(Oct. 08, 2008  11:02 PM)Bey Brad Wrote: [ -> ]
(Oct. 08, 2008  11:00 PM)Anubis Wrote: [ -> ]I really can't believe you guys are saying that, but okay. I'm not going to spend a bunch of time trying to explain my point because:

1: It won't work.
2: To be honest not many people in this community have ever worked with defense types very much so I guess I understand.

Get over it, just because you irrationally love Defense types doesn't mean everyone else has to. Lips_sealed

Still, you shouldn't dismiss Defense as a good style of play for advanced players.
I don't dismiss it. It has its applications; those applications are just not nearly as numerous as the applications for Attack and Survival.
(Oct. 08, 2008  11:37 PM)Bey Brad Wrote: [ -> ]I don't dismiss it. It has its applications; those applications are just not nearly as numerous as the applications for Attack and Survival.

Fair enough, lets call this case closed!
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