Jun. 13, 2024 10:10 AM
This Event is Part of Beyblade Midwest 2024
Day 2
Time: 12:00 start time. Registration begins at 11:15.
Organizer: MagikHorse
Participant cap: 40
This tournament will be played in the Summit Repro Stadium.
Please be advised that this tournament will make use of the following Ranked Clauses in addition to, or in place of, rules listed in the Format Rulebook:
Launching
In First Stage, you score point(s) when:
Play Area
Beyblades must be launched inside the Launch Area
What to bring for Metal Fight 4D: Bring launchers, Legal parts for Metal Fight 4D such as Diablo, Flash, and Death. No Duo, no Synchromes, no combination of BD145 with Diablo, no E230, and no RDF. No Burst. This is the Metal Fight 4D Rulebook
Prizes: TBA
Location help: The tournament will be at the shelter next to the playground.
Day 2
Time: 12:00 start time. Registration begins at 11:15.
Organizer: MagikHorse
Participant cap: 40
This tournament will be played in the Summit Repro Stadium.
Please be advised that this tournament will make use of the following Ranked Clauses in addition to, or in place of, rules listed in the Format Rulebook:
Launching
- A battle begins with the call of “3–2–1 Go Shoot!”
In First Stage, you score point(s) when:
- The opposing Beyblade stops spinning (1 Point)
- The opposing Beyblade exits the BeyStadium (1 Point)
- The opposing Beyblade separates (1 Point)
- The opposing Beyblade stops spinning (1 Point)
- The opposing Beyblade exits the BeyStadium (1 Point)
- The opposing Beyblade separates (1 Point)
Play Area
- The Play Area is the area of stadium floor and space above it, bounded by stadium walls and exits (gaps in these walls through which Beyblades can pass into a pocket or out of the stadium entirely).
Beyblades must be launched inside the Launch Area
- The Launch Area is the area of stadium floor bounded by the stadium walls and exits, or in the case of stadiums with shroud components the stadium floor directly below and bounded by the shroud’s top opening.
- In stadiums with entry ramp structures which slope towards the central Play Area (such as the Beystadium Triple Battle Type), these are also considered Launch Areas.
- A Beyblade is knocked-out when the majority of the Beyblade is outside of the Play Area.
- The following Metal Wheel and Track combination may not be used in this tournament: Diablo BD145
- Both parts may still be used independently of each other.
- The following Metal Wheel may not be used in this tournament: Duo (4D)
- The following Bottom may not be used in this tournament: RDF
- The following Track may not be used in this tournament: E230
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What to bring for Metal Fight 4D: Bring launchers, Legal parts for Metal Fight 4D such as Diablo, Flash, and Death. No Duo, no Synchromes, no combination of BD145 with Diablo, no E230, and no RDF. No Burst. This is the Metal Fight 4D Rulebook
Prizes: TBA
Location help: The tournament will be at the shelter next to the playground.