Beyblade West: LA Burst Classic Bey Clash #3
123 Astronaut E S Onizuka St, Los Angeles, CA 90012
In front of Marukai Market
Please keep in mind that there is a participant cap of 32, and priority will be given to those that register here, on this thread, online, on the WBO, ahead of time. If the cap is reached, we will create a waitlist in person, at the event. If you show up on the day of the tournament without having registered online, there is no guarantee you will be entered in the bracket. Likewise, if you show up late (see the schedule below) there is also no guarantee you will be entered in the bracket even if you have registered.
Event Schedule
11:00AM-11:30AM Registration
11:30AM-11:45AM: Bracket Set-up
11:45AM-12:00PM Announcements
12:00PM Tournament Starts
*Tournaments can last up to 5 hours.
Prizes: TBA
Need-to-Know Information
1. During Registration, Open Your Account Page
1. During Registration, Open Your Account Page
Open your account page on your mobile device (if possible) during registration to help us keep things quick.
2. Arrive On Time
You must arrive by the tournament start time to enter. We cannot add new players to an event once it begins. If you're running late, contact the host.
3. Stay Aware of Your Belongings
We do everything possible to ensure a safe environment, but can't be held responsible for lost or stolen goods. Keep your gear close by!
4. The Tournament Will Last At Least a Few Hours
This event is likely to last at least a few hours. If you can't commit to the entire tournament, you're welcome to come watch and play for fun instead!
5. Listen For Your Username To Be Called
Your name will be called when it's time for your next battle. If you need to leave early or take a break, tell a judge. Missing a match could mean disqualification!
6. Players Must Meet Regional Product Age Restrictions
All players in this event must meet the age restrictions on Beyblade products in their region. TAKARA-TOMY recommends Beyblade for ages 6+. Hasbro recommends Beyblade for ages 8+. Players under these ages may only participate with the permission of their parent/guardian.
7. Players Under 18 Must Be Accompanied by a Parent/Guardian
If you are under 18 years old, a parent/guardian must accompany you and be present for the duration of the event.
8. Contests, Raffles, Gambling, Betting, and Selling Are Prohibited
Advertising the sale of any product or service, as well as posting about any contest, raffle, gambling, or betting on this event page and conducting them at the event without approval by Fighting Spirits Inc. staff is prohibited. Please contact the Organized Play team if you require approval.
9. Terms of Service
All event attendees and users of this website are subject to our Terms of Service.
2. Yami
3. JoJo
4. TSO
In a surprising turn of events, Zyeyo ran through Kei (twice!), TSO, and Yami relatively easily to win his first Classic tournament! He used a pretty spicy combo that I’ll talk about later in the winning combos thread and maybe a tournament report. Yami actually brought my classic tournament winning streak to an end in a pretty devastating but like oddly symbolic way.
It was great getting to meet and play against the LA crew, special shoutout to everyone who helped host or make this whole weekend happen.
A couple of notes about this tournament and what we can do to make things go smoother next time:
- 30 Bladers is just fine. I've decided that I much prefer tournaments with a 32 player cap. 5 round swiss is always a good time, 6 can sort of drag, and take too long sometimes.
- The venue for this was okay! It was outdoors, and it wasn't too cold or windy. It would be good if bladers didn't wander off, but hey, that's how they do!
- bladekid does not have an amazing career ahead of him making smoothies. Please find another professional outlet. Dear God.
- If you bump into the back of a judge who's sitting at a beystadium while you're moving between two points, you have done something wrong.
- Revolve showed up a CRAZY amount during this tournament! And I definitely need to work on my attack launches as a result. If I'd launched better, I coulda stood a better chance against Yami.
- Organization-wise, we could have done better. It was only 15 matches per round so it went quickly, but oftentimes matches would cease getting called because organizers wanted to judge/record/spectate specific matches their friends were doing. It really slowed things down! In the future, let someone else call out matches. I offered but I wound up judging instead. I would say if you're focused on recording or spectating, don't do the match callouts. Delegate, don't delay!
- We've got some problems with rules lawyering! If your victory boils down to technicalities and rules oddities, that's no victory at all. Focus on fair play and fun rather than trying to seize points with gotchas. Remember, we're all here to have fun! And if we lose, let's lose fair and square rather than because of some arguments!