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Rule Clarifications
Bey Brad

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Post: #1

So I'm trying to wrap up Release 4 and I want to know if there's any rulings people need clarification on in the rulebook. I'd like to make this one pretty comprehensive so I don't have to push a new release out until the summer, so let's hear it.

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Mar 12 2009 10:08 AM
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Maz


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Post: #2

Rule number 1. Maz wins everything.

Id like to see "(regardless of attendance)" added to the end.

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Mar 12 2009 07:35 PM
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Pich

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Post: #3

The stadium stuff, I guess, if you hadn't already Crying. What makes a stadium illegal to use anymore, etc.

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Mar 12 2009 08:55 PM
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Kei

wavering light
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Post: #4

Been wondering about this for a while; Is it legal to put things other than Bit Beasts, Faces, Bottoms, etc into the storage space on the bottom of grips? If it isn't, somebody could significantly increase the weight of the grip.

I am not sure how exactly this would affect the launching of a Beyblade, just something I was thinking about.

Mar 12 2009 09:02 PM
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Rocky

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Post: #5

That's interesting actually. I guess you could make it so that it moved less when you rip........though that would be more useful with the String Shooter. Pinching_eyes_2 Or, if you're really mean, you could make kids grips too heavy for them to hold. :3
Mar 12 2009 09:05 PM
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Post: #6

(Mar 12 2009 08:55 PM)Pichuscute Wrote:  The stadium stuff, I guess, if you hadn't already Crying. What makes a stadium illegal to use anymore, etc.

Yeah, I was wondering this too. I asked this in the general forum but, I dont think anyone answered.

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If I could just keep the damn blade in the stadium =x
Mar 12 2009 09:05 PM
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NAP

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Post: #7

What is considered a beyblade still spinning? I feel like we had this conversation before. I believe you said "If a beyblade is still making full revolutions it's considered spining.", right? But what if a Rock Bison is toppled over, but spins with it's final clutch? Or an EG blade starts spinning after it stops? Some people I battled considered that if your beyblade is on its side, then it's considered out.

I skimmed the rulebook right out, and I didn't catch anythin of the sort.
Mar 12 2009 09:07 PM
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Kei

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Post: #8

I've always assumed that it was considered not spinning when it stopped moving (attempting to make revolutions) by itself.

Mar 12 2009 09:10 PM
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Giga

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Post: #9

So what about the Rock Bison EG? I've seen that activate straight when turned around.

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Mar 12 2009 09:16 PM
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Khel

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Post: #10
(This post was last modified: Mar 12 2009 09:23 PM by Khel.)
(Mar 12 2009 09:02 PM)Kei Wrote:  Been wondering about this for a while; Is it legal to put things other than Bit Beasts, Faces, Bottoms, etc into the storage space on the bottom of grips? If it isn't, somebody could significantly increase the weight of the grip.

I am not sure how exactly this would affect the launching of a Beyblade, just something I was thinking about.

Depending on what you add it can make a significant difference. I have managed to fit about 18-19 slingshot pellets into mine (for the sake of curiosity of course), and it does make it noticeably heavier. I removed it later since 1. I presumed it was illegal and 2. the rattling noise really bugs me after a while. I have a pic to show

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Mar 12 2009 09:22 PM
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Bey Brad

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Post: #11

(Mar 12 2009 08:55 PM)Pichuscute Wrote:  The stadium stuff, I guess, if you hadn't already Crying. What makes a stadium illegal to use anymore, etc.

Already got it covered. I don't think Pichuscute will be happy.

(Mar 12 2009 09:02 PM)Kei Wrote:  Been wondering about this for a while; Is it legal to put things other than Bit Beasts, Faces, Bottoms, etc into the storage space on the bottom of grips? If it isn't, somebody could significantly increase the weight of the grip.

I am not sure how exactly this would affect the launching of a Beyblade, just something I was thinking about.

Will add this.

(Mar 12 2009 09:07 PM)shikamaru526 Wrote:  What is considered a beyblade still spinning? I feel like we had this conversation before. I believe you said "If a beyblade is still making full revolutions it's considered spining.", right? But what if a Rock Bison is toppled over, but spins with it's final clutch? Or an EG blade starts spinning after it stops? Some people I battled considered that if your beyblade is on its side, then it's considered out.

I skimmed the rulebook right out, and I didn't catch anythin of the sort.

Will add this.

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Mar 12 2009 09:32 PM
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Pich

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Post: #12

Ahhh well, I'll hopefully be getting me MFB attack(or something) soon anyway.

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Mar 12 2009 09:53 PM
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Pich

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Post: #13

Got one, clarify what can and can't do with shooter grips. Pinching_grin

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Mar 13 2009 12:37 AM
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Bey Brad

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Post: #14

(Mar 13 2009 12:37 AM)Pichuscute Wrote:  Got one, clarify what can and can't do with shooter grips. Pinching_grin

haha yeah this is going in

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Mar 13 2009 12:44 AM
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Giga

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Post: #15

What constitutes a part being broken?

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Mar 13 2009 05:10 PM
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Bey Brad

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Post: #16

(Mar 13 2009 05:10 PM)Giga Wrote:  What constitutes a part being broken?

... really? How can I possibly clarify this? It's not like there's an intermediary point, it's either broken or not broken.

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Mar 13 2009 05:55 PM
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Rocky

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Post: #17

I guess cracks and dents/chips? Obviously blades get scratched.....how big does that scratch have to be before it becomes unusable? Same for chips.
Mar 13 2009 05:58 PM
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NAP

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Post: #18

If it affects the part's performace, Is my guess.
Mar 13 2009 05:59 PM
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Rocky

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Post: #19

I guess.....though that could be hard to judge. Aspecially for younger/stupider bladers. ^^;
Mar 13 2009 06:00 PM
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Bey Brad

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Post: #20

A dent and a scratch isn't "breaking". Uncertain

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Mar 13 2009 06:04 PM
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