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Competitive Heavy Metal System Combos
Poseidon

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Post: #1
(This post was last modified: Feb 25 2012 01:46 PM by Poseidon.)
Competitive Heavy Metal System Combos.

Attack

Upper

AR: Samurai Upper, Circle Upper, Advance Attacker (Upper Mode).
WD: CWD Defense Ring, Circle Wide, Circle Heavy.
RC: Grip Flat Core (Ultimate Mode), Grip Flat Core, Metal Flat core.

Smash

AR: Jiraiya Blade, Slash Upper.
WD: Circle wide, CWD Defence Ring.
RC: Grip Flat Core,Grip Flat Core (Ultimate Mode).

Defence

AR: Samurai Upper, Circle Upper.
WD: CWD God Ring, CWD Defence Ring.
RC: Bearing Core 2.

Survival

AR: Advance Survivor, Advance Balancer, Wolf Crusher, Circle upper.
WD: CWD Free Survivor, CWD God Ring, Circle Wide, CWD Reverse Defenser.
RC: Bearing Core.

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Jan 22 2012 03:22 PM
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Cygnus

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Post: #2

You spelt Competitive wrong. Anyways, good work.

Jan 22 2012 03:37 PM
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Ga'Hooleone

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Post: #3

Doesn't Slash Upper classify as a Smash and Upper AR? That's why it was considered good originally.

I blinked for a second when I saw this, good job with it. There are a few grammar errors though, I'll fix it when I get back from NYC tonight.

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Jan 22 2012 03:59 PM
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BladingSpirit5

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Post: #4
(This post was last modified: Jan 22 2012 04:29 PM by BladingSpirit5.)
Yeah, but Slash Upper has to be used for Upper Attack in Right Spin since it looses it's Upper Attack ability in Left:
AR: Slash Upper (Slash Riger MS)
WD: CWD God Ring (Shining God MS)
RC: Metal Flat Core (Advance Striker)

^ Got this off BeyWiki.

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Jan 22 2012 04:25 PM
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Ga'Hooleone

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Post: #5

No, that I know, I was referring to how Slash Upper should be mentioned in both sections because it provides both.

For Survival, there should be a mention of Advance Eterner next to Advance Balancer (It's not Advance Survivor btw).

Should also mention that Advance Attacker is best in left-spin (maybe, but it can be used in both I guess) and mention force smash with Smash Leopard and Advance Attacker in Force Smash mode.

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Jan 22 2012 04:29 PM
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Poseidon

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Post: #6

Force smash wasn't as good as the other two, I don't think it really needs a mension.
Done the others though.

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Jan 22 2012 05:18 PM
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Arupaeo

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Post: #7
(This post was last modified: Jan 22 2012 06:00 PM by Arupaeo.)
It's kind of funny seeing this posted 1 day after our HMS tournament. Eee But regardless I think this thread will be a big help to people new to HMS competitions!

The one suggestion I would have is to change the formatting slightly as follows:

Attack
Upper
AR: Samurai Upper, Circle Upper, Advance Attacker (Upper Mode)
WD: CWD Defense Ring, Circle Wide, Circle Heavy
RC: Grip Flat Core (Ultimate Mode), Grip Flat Core, Metal Flat Core

This way all of the information is presented with minimum duplication in an easy-to-read format, in (rough) order of part desirability/preference from left to right.
Jan 22 2012 05:59 PM
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Poseidon

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Post: #8

Yes, but some parts don't work well with others like wolborg's AR for example. If something work's with the same parts, I put the "/" there to represent wither can be used. One I am going to do though is bold all the part's, AR,WD,RC.

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Jan 22 2012 06:26 PM
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Post: #9

Nice job!
Add Knight Crusher for attack (smash). Grip Weight Core should also be listed. It is one of the few parts that can beat Bearing Core, so that ability alone makes it noteworthy.

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Jan 22 2012 06:52 PM
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Poseidon

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Post: #10

Genrally, the other options are better, in a tier list it'd properly make 2, maybe one. So I don't real;ly think it needs to be mentioned. Areo Knigh's AR? I honestly have no idea about it, although I always thought of Areo Knight useless, so Ill wait for someone to check over it.

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Jan 22 2012 07:00 PM
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Dan

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Post: #11

I agree with Aru: that format would be best.
GWC shouldn't really be on the list, really..

We definitely need an Aero Knight article on Beywiki so we can throw away misconceptions.

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Jan 22 2012 07:18 PM
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Post: #12

Yeah, I suppose GWC isn't needed. Knight Crusher definately needs an article too.

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Jan 22 2012 07:27 PM
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Poseidon

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Post: #13

So like this. Tell me if you want anything else changing Smile.

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Jan 22 2012 08:07 PM
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Dan

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Post: #14

Sure.

Why no Advance Eterner AR for Defense? I'm not sure about the testing to back that up but it is only logical..
Also, wouldn't Metal Flat Core belong in an Upper Combination rather than Smash, which needs speed and grip?

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Jan 22 2012 08:10 PM
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Poseidon

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Post: #15

It isn't as good as samurai upper, weight and shape wise.
Yeah, changed that, thanks for pointing it out.

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Jan 22 2012 08:14 PM
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Post: #16

Metal flat is really good for upper due to the added spin velocity it gives. What about balance types? Metal Ape, Metal Change, Metal Semi-Flat, Metal Sharp...

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Jan 22 2012 08:38 PM
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Poseidon

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Post: #17

Might add a compact system, Metal ape + GFC(UM) is a wolborg killer.

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Jan 22 2012 08:44 PM
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Dan

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Post: #18

(Jan 22 2012 08:14 PM)Poseidon Wrote:  It isn't as good as samurai upper, weight and shape wise.
Yeah, changed that, thanks for pointing it out.

..What exactly did you change? LOL
Looks the same..?

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Jan 22 2012 08:59 PM
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Poseidon

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Post: #19

Lol, the metal flat core. It's in upper.

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Jan 22 2012 09:05 PM
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Dan

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Post: #20

as of now loooool

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